Direct and Indirect Lighting: What Sets Them Apart and How to Combine Them Effectively

Direct and Indirect Lighting

Direct light is often described as harsh. Indirect light as comfortable.

It is a convenient distinction. But for good lighting design, it is far too simple.

The question is not which of the two types of light is fundamentally better. What matters is the task light needs to perform within the space – and how direct and indirect light are balanced against one another.

Direct Light Light hits.

Direct light travels from the luminaire straight to the surface, object or area that needs to be illuminated.

It can be precise. Efficient. Contrast-rich. Directional.

Indirect Light Light reflects.

Indirect light first hits a ceiling, wall or another surface and only enters the space after being reflected.

It can feel soft. Brighten large surfaces. Distribute brightness through the room. Reduce contrast.

Direct and indirect are not levels of quality. First and foremost, they describe the path that light takes.

That is exactly why direct light can be excellent. Or uncomfortable.

And indirect light can make a room feel remarkably calm. Or completely flat.

Quality does not come from the category – it comes from the design.

Peak Ace in Berlin with direct and indirect lighting integrated into a linear lighting system
Peak Ace · Berlin — direct and indirect light components were integrated into a bespoke linear system and made separately controllable.
The more important question Not direct or indirect. But: how much of each?
Direct light provides precision.

Work surfaces, tables, exhibits, vertical surfaces or specific architectural elements can be illuminated selectively.

Indirect light provides spatial brightness.

Ceilings and walls can become large luminous surfaces that distribute brightness more broadly throughout the room.

The balance creates character.

More direct light strengthens direction and contrast. More indirect light reduces contrast and raises the overall level of brightness within the space.

The balance can change.

This is exactly what makes combined systems so interesting.

At Peak Ace, the direct and indirect components can be controlled separately. The space therefore does not need to maintain the same lighting balance in the morning, during focused work and at an evening event.

The luminaire stays the same. The hierarchy changes.

When to use which light? Both types of light have clear strengths – and clear limits.
Direct Lighting When light has a specific task
Work surfaces

Light can be directed precisely to where a visual task takes place.

Accents

Art, products, materials or architectural elements can be visually separated from their surroundings.

Orientation

Directional light can make routes, entrances and spatial focal points easier to read.

Contrast

Light and darkness can be used deliberately to develop spatial hierarchies.

Indirect Lighting When the room itself should distribute light
Spatial brightness

Large reflective surfaces create a broader and more distributed level of brightness.

Ceiling effect

A dark ceiling can feel visually heavy. Brightening the ceiling changes the entire distribution of brightness within the room.

Reducing contrast

Indirect light can soften strong brightness differences and create calmer visual transitions.

Ambient lighting

Combined with targeted accents, indirect light can form a calm visual background.

A good example: the same luminaire can perform both tasks

At Impact Hub Berlin, a project-specific pendant luminaire was developed for the office areas.

Its construction combines reused timber elements with LED strips and diffuse linear light sources.

The principle is simple:

  • indirect light is directed upwards onto the timber structure and ceiling plane
  • diffuse direct light provides illumination below
  • a textile material on the underside helps reduce disturbing glare

The decisive point is not simply that both types of light are present.

What matters is that each has a clearly defined task.

Impact Hub Berlin · CRCLR House — the luminaire detail on the left, the effect within the workspace on the right. The lighting solution emerges from the interaction between direct light, indirect brightening and glare control.
Direct Light Direct does not automatically mean harsh.

What matters is how direct light leaves the luminaire.

Beam angle A narrow spotlight behaves completely differently from a wide-beam luminaire.
Glare control Reflectors, louvres, lenses, shielding or diffuse materials determine whether the light source becomes uncomfortably visible.
Position The same luminaire can work exceptionally well or become disturbing depending on height, distance and viewing direction.
Luminance It is not only the amount of light that matters. The brightness of the visible light source also affects visual comfort.
Purpose Direct light works particularly well when it is clear which surface or task it is intended to support.
Indirect light is not automatically glare-free either

The light source itself may be hidden.

But the illuminated surface can still become very bright.

A white ceiling directly above a powerful linear light source, for example, can become a large luminous surface. If it sits within the field of view or is reflected in a screen, even indirect light can become visually disturbing.

The light source disappears – its luminance does not.

Indirect lighting therefore also needs to be designed: with distance, output, surface properties, geometry and viewing direction in mind.

The ceiling becomes part of the luminaire With indirect light, the reflective surface becomes an optical component.

This is surprisingly easy to underestimate during the early design phases.

Colour

A light surface reflects considerably more light than a dark one.

Texture

Matte, textured and glossy materials distribute reflected light differently.

Distance

If the light source is too close to the surface, hotspots can appear instead of an even wash of light.

Geometry

Beams, coffers, coves and ceiling level changes alter the path of light and need to be considered as part of the design.

Indirect light loses light – but that does not automatically make it inefficient

When light reaches a space via a reflective surface, some luminous flux is inevitably lost.

This makes indirect lighting less immediate than a direct solution.

But that does not mean: indirect = inefficient.

What matters is the system as a whole.

  • How high is the reflectance of the surface?
  • How efficient is the luminaire?
  • How much light is actually required?
  • Can good controls reduce energy consumption?
  • Does the same indirect component perform several spatial functions?

Poor direct lighting can be equally wasteful if too many luminaires are installed or large areas are unnecessarily brought to high illuminance levels.

Burg Vischering Background and accent do not need the same type of light.
01 · Base Indirect light keeps the space legible.

A deliberately low level of indirect ambient lighting creates a calm background and keeps the historic architecture visible.

02 · Accent Direct light establishes priorities.

Adjustable spotlights illuminate selected exhibits precisely and lift them out of the lower surrounding brightness level.

03 · Hierarchy The difference matters more than maximum brightness.

It is the contrast between background and accent that allows the eye to understand what should be seen first.

04 · Protection Not everything needs to be illuminated to the maximum.

Especially in exhibitions, a lower ambient level can create effective accents with less light.

Burg Vischering with direct accent lighting and indirect ambient lighting
Burg Vischering · Lüdinghausen — direct adjustable spotlights accentuate the exhibits, while indirect light supports the ambient brightness and reflective surfaces of the space.
The Myth of Indirect Lighting “Indirect light is more comfortable” is not enough as a design rule.
Too much indirect light can feel flat.

If ceilings and walls are similarly bright everywhere, the room can quickly lose its visual hierarchy.

Too little contrast weakens orientation.

If everything is illuminated evenly, it becomes less clear which areas are important and which are secondary.

The cove has to work.

Poor geometry can create visible LED points, sharp brightness edges or uneven gradients.

The surface has to be designed too.

A dark or glossy ceiling behaves completely differently from a matte white surface.

Indirect light cannot replace daylight – but it can respond to its absence

The Covivio Office in Berlin demonstrates this particularly well.

Parts of the existing building receive only limited daylight. Long, indirectly emitting bespoke luminaires were developed there to brighten the ceiling structure and increase the perceived brightness of the space.

The indirect lighting is dynamic. Brightness and light colour can be adjusted for different situations.

In the meeting room, indirect cove lighting is combined with visible decorative pendant luminaires.

Here too, the solution is not indirect instead of direct – but several layers serving different tasks.

Covivio Office · Berlin — indirect ceiling illumination in the open-plan area and the combination of cove lighting with decorative pendant luminaires in the meeting room.
Controls The right balance does not have to stay the same all day.

Direct and indirect systems become particularly interesting when both components can be controlled separately.

Work Mode More functional light

The direct component can be increased where visual tasks and work surfaces require more light.

Meeting More vertical brightness

Faces and spatial boundaries can become more important than maximum horizontal illuminance.

Evening Less overall light

Direct and indirect components can be reduced differently rather than simply dimming everything proportionally.

Event A new hierarchy

Areas that were functionally important during the day can recede while other spatial focal points take over.

The combination should not begin with 50 / 50

There is no universal percentage for the perfect balance between direct and indirect light.

A workplace has different requirements from a restaurant. A museum different requirements from a foyer. A low room different requirements from a large hall.

That is why the design does not begin with: 50 percent direct, 50 percent indirect.

It begins with the tasks of the space.

Question 01
Where is precise vision required?

Work surfaces, displays, exhibits, stairs and other visual tasks may require a targeted direct component.

Question 02
Which surfaces determine the brightness of the space?

Ceilings and walls have a major influence on how bright a room feels overall.

Question 03
Where should contrast be created?

Not every area needs to be equally bright. Differences can improve orientation and spatial hierarchy.

Question 04
What are the viewing directions?

A luminaire that appears unproblematic while standing may become disturbing at a workstation, while seated or when looking at a screen.

Question 05
How does the use change?

Multifunctional spaces often benefit from controlling direct and indirect components separately.

Question 06
Which materials reflect light?

With indirect lighting, the architecture itself needs to be understood as part of the optical system.

Direct light creates shadows. That is not automatically a problem.

Shadows show direction. They reveal texture. They give objects depth.

A completely shadow-free environment, by contrast, can feel surprisingly flat.

Direct light becomes problematic when shadows interfere with use: for example, when hands cast shadows over a work surface or when faces are illuminated exclusively from above, creating strong shadows beneath the eyes and nose.

The task is therefore not to eliminate shadows. It is to control them.

The most interesting lighting concepts often do not emerge from one type of light, but from the deliberate tension between directional and diffuse, bright and dark, visible and reflected.
Common Planning Mistakes Where direct and indirect lighting are often used incorrectly
Using indirect light simply because it is considered “comfortable”
Equating direct light with glare
Failing to treat the reflective ceiling as part of the lighting system
Designing coves without sufficient distance from the illuminated surface
Illuminating only horizontal surfaces
Brightening the entire room uniformly
Always dimming direct and indirect components together
Overlooking screen reflections caused by bright ceiling surfaces
Ignoring material colours and reflectance values
Using accent light without a clear visual hierarchy
Evaluating luminaires only in plan view
Failing to provide different scenes for changing uses
So which is better: direct or indirect lighting?

For most architectural spaces, that is the wrong question.

Indirect light can brighten a ceiling. Direct light can illuminate a table precisely.

Indirect light can create a calm background. Direct light can make an object stand out.

Indirect light can reduce contrast. Direct light can create exactly the contrast a space needs.

Good lighting design therefore does not try to make one type of light win.

It decides which task each type of light should perform.

Project Examples Four projects. Four different relationships between direct and indirect light.
Peak Ace

Direct and indirect light integrated within one linear system, separately controllable and adaptable to different uses.

View project →
Impact Hub Berlin

Semi-bespoke Light Hacks combine indirect LED strips with diffuse direct light for office areas.

View project →
Burg Vischering

A low level of indirect ambient light forms the background while direct spotlights selectively accentuate exhibits.

View project →
Covivio Office

Dynamic indirect lighting supplements limited daylight and is combined with additional direct and decorative layers.

View project →
Frequently Asked Questions Direct and Indirect Lighting
What is the difference between direct and indirect lighting?

With direct lighting, light travels directly from the luminaire to the surface being illuminated. With indirect lighting, it first hits a ceiling, wall or another surface and is then reflected into the room.

Is indirect lighting better than direct lighting?

No. Both have different strengths. Direct light is particularly useful for precise visual tasks and accents, while indirect light is effective for broad spatial and ceiling illumination. Good lighting concepts combine both according to the architecture and use.

Is indirect light always glare-free?

No. A reflective ceiling or wall can also develop high luminance. Viewing direction, reflectance, distance and light output therefore need to be considered when designing indirect lighting.

Is direct lighting always harsh?

No. Its effect depends strongly on optics, beam angle, diffusion, glare control, position and light output. Direct light can be designed to feel very soft and comfortable.

Which type of lighting is suitable for offices?

A combination is often useful. Direct light can illuminate work surfaces precisely, while indirect components brighten the ceiling and room. Glare control, viewing directions, daylight and the specific workplace situation remain decisive.

Is indirect lighting energy-efficient?

Indirect light involves additional losses through reflection. Overall efficiency, however, also depends on luminaire efficiency, surface properties, controls and the required lighting level. Indirect lighting is therefore not inherently inefficient.

Can direct and indirect lighting be dimmed together?

Yes. In multifunctional spaces, however, it can be more useful to control both components separately so that the lighting balance can change for different uses.

How should direct and indirect lighting be combined?

The starting point should be the tasks of the space rather than fixed percentages. First define where precise light, spatial brightness, accents, orientation or contrast are needed. The appropriate balance between direct and indirect light follows from these requirements.

A good space does not need as much direct or indirect light as possible.

It needs the right distribution of light for its architecture and use.

Studio De Schutter develops architectural lighting concepts for workplace, hospitality, cultural, residential and public spaces.

Define lighting tasks. Develop contrast. Control glare. Combine direct and indirect light. Adapt scenes to use.

So that light does not simply fill the room – but works exactly where it is needed.

Contact Studio De Schutter

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Sabine De Schutter

Founded in Berlin in 2015 by Belgian born Sabine De Schutter, Studio De Schutter reflects the strong belief that architectural lighting design is much more than just lighting up the built environment.

As independent lighting designers, the studio's focus is on user-centred design, because design is about creating meaningful spaces that positively affect people's lives. Studio De Schutter work focuses on creative lighting for working spaces, custom fixtures for heritage buildings to workshops and installations for public space.The studio's motto = #creativityisourcurrency

Sabine teaches at the HPI d.school, Hochschule Wismar, is an IALD member and the ambassador for Women in Lightingin Germany.

Studio De Schutter wurde 2015 von der in Belgien geborenen Sabine De Schutter (*1984) in Berlin gegründet. Die in Berlin lebende Designerin studierte Innenarchitektur in Antwerpen und Barcelona, hat einen zweiten Master-Abschluss in architektonischem Lichtdesign (HS Wismar) und studierte Design Thinking an der HPI d.school in Potsdam.

Das Studio De Schutter zeigt, dass es beim architektonischen Lichtdesign darum geht, Wahrnehmung zu formen und Erfahrungen zu schaffen. Für Studio De Schutter geht es beim Lichtdesign darum, eindrucksvolle Umgebungen zu schaffen, die das Leben der Menschen positiv beeinflussen. Der Benutzer steht im Mittelpunkt ihres Ansatzes und deshalb lassen sie und ihr Team sich nicht durch konventionelle Beleuchtungsstandards einschränken. Sie arbeiten eng mit ihren Kunden zusammen, um die Vision des Projekts und die Nutzerbedürfnisse zu verstehen und sie mit Licht zu akzentuieren. Das Studio De Schutter hat kreative Lichtlösungen für Arbeitsumgebungen, Lichtkunstinstallationen und kundenspezifische Leuchten in seinem Portfolio. Heute ist es ein vierköpfiges Team von internationalen Power-Frauen, die sich alle leidenschaftlich damit, wie Licht den Raum, die Erfahrungen und Emotionen formt, beschäftigt.

Sabine De Schutter lehrt an der Hochschule Wismar und ist Botschafterin für Women in Lighting (https://womeninlighting.com) in Deutschland.

https://www.studiodeschutter.com
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